This is the most up to date version of this scale.

Construct Summary

The authors state:

“The aim of this paper is to create a scale that can measure beliefs in machines as social actors.” (p. 66)

They define actors as:

“social entities that compose and interact with netowrks.” (p. 67)

Rating = 85%

Check? Guideline Item
Is the construct defined?
Does the final version of the items capture the construct as it has been defined by the authors?
Is the item generation process discussed (e.g., literature review, Delphi method, crowd-sourcing)?
Person to items 10:1 for the initial set of items?
Did they perform an EFA, PCA, Rasch, or similar test to determine the item to factor relationship?
Did they describe how they determined number of factors?
Did they report the full initial set of items?
Did they provide loadings (EFA) or item fits (Rasch) of all items?
Is there a description of the item removal process (e.g., using infit/outfit, factor loading minimum value, or cross-loading values)?
Did they list the final items included in the scale?
Did they include a factor structure test (e.g., second EFA, CFA, DIF, test for unidimensionality when using Rasch, or similar)?
Was a measure of reliability (e.g., Cronbach’s alpha, McDonalds Omega_h or Omega_t, Tarkkonen’s Rho) reported?
Was a test of validity (e.g., predictive, concurrent, convergent, discriminant) reported?

Comments None.

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PAPER
Hong, J. W. (2024). Machines as social entities (MASE) scale: Validation of a new scale measuring beliefs in the sociality of intelligent machine agents. Social Science Computer Review, 42(1), 65-83.


PDF of scale as well as instructions for administration and scoring are not readily available. Check the paper for more details or email hriscaledatabase@gmail.com submit this information if you are the author of this scale.

Final Scale Items (14 total):

7 point Likert scale ranging from 1 (strongly disagree) to 7 (strongly agree)

Social Capacity
Machines can have social skills.
Machines can become sociable beings.
Machines can play an important role in people’s social lives.
Machines can have social influence.

Emotional Experience
Machines can feel desire.
Machines can feel fear.
Machines can have personalities.
Machines can feel pride.
Machines can have consciousness.
Machines can feel rage.
Machines can feel joy.

Social Legitimacy
Machines will accept commonly help social beliefs.
Machines deserve their own rights as society members.
I would treat machines the same way I treat other people.